#pragma once
namespace Apo
{
class  SocketClientLibExport avatar
{
public:
	avatar(void);
	~avatar(void);
	void				init();
	void				release();
	const Str &			getName(){return m_name;}
	void				setName(const Str& name){m_name = name;}
	void				setPosition(const Vector3 &pos){m_pos = pos;};
	const Vector3 &		getPostion(){return m_pos;}
	 
private:
	Str						m_name;
	Apo::Vector3			m_pos;
};
}